Item Description
Package has a 100% deterministic fixed-point C# – open source physics engine ( Calculable Mechanics ) for ball pool game,Package has a game state saving and reconnecting functionalityFixed- point physics works the same on all platforms and has no server-client physics synchronization problems, and you don’t need to frequently send the position of the balls on the table to players devicesThe physics has a lot of functionality for a professional game of billiards , and includes different types of cue hitting Link: https://assetstore.unity.com/packages/templates/packs/8-ball-pool-billiard-multiplayer-completed-game-251121